Focus of Studies
The Master's degree programme Mobile Computing offers the tried-and-tested syllabus based on the combination of software development, communications technologies and telecommunication engineering. The degree programme takes four semesters and allows specialisation in at least three subject areas.
Mobile CommunicationNowadays, wireless and mobile communication systems are omnipresent. The diverging requirements of data transmission for almost all arbitrary services caused the development of a variety of communication standards (GSM, UMTS, HSPA, LTE, WLAN, Bluetooth, ZigBee, Car-to-Car communication, etc.) during the last few years. This core area helps students to acquire the necessary knowledge about the widely spread standards in order to assess the capabilities as well as the limits of these systems.
Ubiquitous ComputingOur modern environment is characterized by various forms of computers: Mobile phones, laptops, self-driving cars, wearables - all these technologies accompany us in our everyday life. This computing power and aggregated knowledge can be used to build innovative and adaptive systems and applications. Therefore, the module Ubiquitous Computing deals with the challenges of next generation applications which will support us in all different aspects of our future life.
Mobile InfotainmentMobile infotainment is a strongly expanding market that is currently being entered by many global players. It includes simple augmented reality based services for the visualisation of points of interest, as well as sophisticated smart home environments which can be monitored and controlled by using mobile devices. This module does not only cover software as well as hardware aspects of the latest state of the art technologies, but also provides necessary background knowledge to be thoroughly prepared for future developments in the field of mobile infotainment, like gesture-controlled interfaces or three-dimensional displays.
Mobile Software TechniquesSoftware development for mobile systems is a challenging task given the constantly growing variety of mobile platforms and the limits of practicable user interfaces. This module helps students to acquire necessary knowledge to develop high-quality applications for current mobile operating systems, focusing specifically on architecture and design patterns across multiple platforms.
Automotive ComputingAdvanced driver assistant systems (lane change assistant, adaptive cruise control, automatic parking, traffic sign recognition, blind spot detection, pedestrian protection systems, etc.), traffic management systems (vehicle-to-vehicle or vehicle-to-infrastructure communication), and also the increasing prevalence of infotainment systems (internet, navigation, music) lead to a rising importance of IT components in our vehicles. The course Automotive Computing aims to provide an insight into the technologies that are needed to develop modern automotive electronic components.
Mobile GamesMobile Games is the fastest growing segment in gaming business. On a global level, in 2015 the industry generated 30.1 billion U.S. dollars in revenue. The total figure is expected to grow to more than 74.6 billion in 2020. The reason is the increasing usage of smartphones as well as the massive performance boost of those devices. In addition, integrated sensors to measure position and orientation allow completely new game paradigms (context awareness, augmented reality, etc.).
Ambient Assisted Living/Mobile HealthAssisted living and smart homes are those areas where mobile and ubiquitous computing are expected to have the biggest impact on our modern daily life. In this module, students learn how to deal with wearable and embedded devices, wireless sensors, home automation, and the machine learning techniques which are required to deal with the resulting vast amount of sensor data.
Smart EnergySaving energy and improving energy efficiency are key objectives of the European Union. In addition, decentralized power systems (solar, wind, fuel-cells, etc.), electro-mobility (electric vehicles, charging infrastructure, etc.) and storage (batteries, etc.) are becoming increasingly important in modern power systems. The deployment of smart metering and smart grid technologies is a first step towards this direction. However, it is foreseeable that the targeted savings cannot be achieved unless the users become more involved in the overall system. This course will cover system approaches, which derive energy saving actions from the users' behaviour and inform users whenever there is a need for action. Also an insight into home automation technologies and the interaction with these systems via apps and augmented reality (AR) will be given.
LogisticsMobile devices are used for object identification via barcode readers in warehouses, for GPS fleet tracking systems which allow real-time monitoring of company vehicle locations and statuses, and for mobile commerce solutions which cover the whole chain of mobile shopping from payment to delivery. A relatively new technology in this field is radio-frequency identification (RFID) which enables the automatic and contactless identification of objects and people, and thus makes logistics processes more effective and efficient. In this module, not only the technological state of the art for mobile computing solutions in logistics is covered, but also in-depth knowledge about the underlying business processes is provided.