Studienprojekte

Projekte sind ein essenzieller Bestandteil des Curriculums von Mobile Computing. Die Studierenden bekommen die Möglichkeit, das im Zuge ihres Studiums erworbene theoretische Wissen selbst praktisch umzusetzen. Ein sowohl für StudentInnen als auch für Lehrende immer wieder spannendes Unterrichtskonzept, in dem schon erfolgreiche Startups wie z.B. runtastic und Butleroy ihre Anfänge gefunden haben.

Ad-Hoc Data Sharing Between Mobile Devices in an Indoor AR Environment

Zeitraum
Oct 2016 - Feb 2017
FH Studierende
Tobias Madner
FH BetreuerIn
FH-Prof. Mag. DI Dr. Clemens Holzmann

A handheld augmented reality solution for sharing data between devices in an indoor environment will be developed. Different sharing methods will be prototypically implemented and compared in user studies. The implementation should be based on the positions of the users holding their mobile devices and on the spatial orientations of these devices.

Ziel

Different methods should be found, evaluated and presented to share data between two or more users, solely based on the x/y position of the users. Furthermore, this thesis should provide a general solution to display virtual objects and other tracked devices in a predefined surrounding 3D information space as overlays on the own device's screen.

This presented solution can be used as basis for creating augmented indoor navigation systems, augmented indoor interactive playgrounds or interactive and collaborative office rooms on a user's devices screen in combination with a laser ranging system or similar system which provides x/y coordinates. However, the surrounding environment must be defined and already known in advance.

A prototypical application will be implemented to evaluate different methods for sharing data to show a proof-of-concept with an existing AR platform (e.g. Vuforia).