Focus of Studies
The Master's degree programme Mobile Computing builds on the Bachelor's degree programme of the same name and continues the tried-and-tested syllabus combination of software development, communications technologies and telecommunication engineering. Therefore all relevant areas of Mobile Computing are covered. The degree programme takes four semesters and allows specialisation in one or more of the following subject areas:
- Mobile Communication
- Ubiquitous Computing
- Mobile Infotainment
- Mobile Software Techniques
In each of these focus areas you attend a specific number of core modules and a variable number of further modules to deepen your knowledge. Additional interdisciplinary elective courses and seminars are also available and vary from semester to semester.

Mobile Communication
Mobility plays a crucial role in today's society. Permanent availability and communication as well as access to any imaginable service has become quite desirable. Therefore Mobile Communication services have to be efficient and problem-adapted to keep down the costs for services. The specialisation in Mobile Communication focuses on communication networks and services. Students are going to study the development, analysis, increase of efficiency and coexistency behaviour of several networks as well as the composition and structure of several services.

Ubiquitous Computing
The module Ubiquitous Computing impacts broad background knowledge and know-how about relevant mechanism and algorithm of ubiquitous data processing. It focuses mainly on a profound understanding for the specific challenges, various approaches and the goals of situational adapted and all over available computer systems. Therefore an optimized user support for the resulting application development and changes of technology has priority. Some scientific subareas that play a crucial role within this module are Context-Aware Computing, Sensor Networks, Shortrange Wireless Communication and Home and Building Automation.

Mobile Infotainment
Mobile Infotainment is a worldwide strongly expanding market, that is currently disovered and captured by more and more major players. Application areas are not only simple games for the mobile phone but also completely new applications for future hardware generations. They integrate both Speech, Haptics, GPS and complex 3D-images as multiuser-environments by 3G data services like UMTS. In this regard the current versions of market-leading mobile software systems and progression platforms like Windows Mobile, JavaME and Symbian are established within the degree programme. Additionally, broad background knowledge about underlying frameworks and concepts of games is imparted to be optimally prepared for future challanges.

Mobile Software Techniques
The main area "Mobile Software Techniques" impacts overall skills to the students, that are important for a successfull development of complex and distributed software systems. Operating systems for mobile equipment like Symbian OS, J2ME, Windows Mobile and Mobile Linux, Distributed Real-Time Systems, Software Architectures, Design-Patterns and the application of modelling languages like UML are just a view core topics of this module.


